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"L.A.W – Living After War" – Plenty of details about real-time battles in PvP mode

PC GamesThe post-nuclear action MMOG "L.A.W – Living After War" is headed for the closed beta phase. But before selected players get to try out the fascinating world of the action-packed free-to-play game for themselves, ProSiebenSat.1 Digital is publishing more details about the unique PvP (Player versus Player) mode.

New PvP experience through real-time strategy
RTS (real-time strategy) battles are the core element of the PvP mode. A fierce war for five essential resources is raging on the apocalyptic battlefields of planet earth, polluted with radioactivity. The two feuding factions, humans on the one hand and the outcast mutant race of the "Nak" on the other, are dependent on the scarce deposits of raw materials. Players need these to expand their own bases, to purchase new units, or to trade in the game's internal stock market. They also use the resources to upgrade certain items in their possession.

Just like a classic RTS game, "L.A.W – Living After War" offers exciting tactical options for PvP players: Should they build turrets in order to defend their own base, or rather attack enemy convoys and weaken their opponents considerably? No matter what strategy they prefer, gamers choose from a whole arsenal of weapons and units. AI-controlled combat robots attack the enemy on their own. However, in tanks and battle helicopters, players take over the controls themselves. In connection with free aiming - players target their opponents just like in a shooter - the PvP mode becomes an explosive mixture of strategic decisions and action-packed combat.

PvP action around the clock
The starting point of each PvP conflict is the main base of the respective race. From there, players search for resource deposits and secure them with an outpost. In "L.A.W – Living After War", battles take place on dedicated PvP maps where up to 1,000 players will fight it out simultaneously.
The PvP mode is not divided into timed sessions, or organized in a lobby, but constitutes an always accessible part of the persistent game world. Thus, in "L .A.W – Living After War", nobody gets to claim the final victory. Instead, the conflicts are continuous and dynamic. Who gains the power over the raw material sources, and for how long they can defend them, is determined in thrilling battles every day.

Expansions already planned
The tactically sophisticated gameplay is a central element of the PvP mode in "L.A.W – Living After War". Therefore, the developers have announced ongoing development of these components for the time after the launch. In the months that follow, they will keep adding new elements such as vehicles, maps, and much more.
Very soon, players will experience PvP battles in "L.A.W – Living After War" for themselves for the first time. Those who want to be part of the action early can still apply for the closed beta phase under the following link:

"L.A.W – Living After War" – the game
"L.A.W – Living After War“ describes the war between mankind and the nature-bound faction "Nak“. Survivors of a nuclear war on Earth flee the planet's radioactive pollution and escape into space aboard the starship "Tomorrow“. 200 years later, they return to reestablish civilization and rescue those who stayed behind. However, back on Earth they come face to face with the genetically mutated descendants of humanity – the "Nak“. An action-packed battle begins.

About "L.A.W – Living After War"
"L.A.W – Living After War“ is a client-based action MMOG and will officially open its gates to all players in the first quarter of 2012 at and The closed beta beginning in November 2011 will allow some users to experience the exciting real-time battle live in advance. For more information check the official website

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