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Ogre’s hand-crafted campaign from Steve Jackson Games, plus multiplayer mode details

PC GamesOgre fans will be working through a new single player campaign called Nightfall when Ogre comes to Steam on October 5th.

Specially created for the game by Ogre line editor Drew Metzger and legendary designer Steve Jackson, Nightfall is set in the time after the main Ogre narrative continuity, pitting the world’s forces against a faction of Ogres whose AI has gone rogue.

Nightfall takes place over 10 scenarios and includes unique challenges and situations for players to overcome, including intercepting and eliminating an Ogre convoy, a chancy coastal invasion against an Ogre factory, preventing an Ogre escaping a battlefield while recovering data from its systems, and more...

The campaign is varied and thrilling, with plenty to savor for newcomers and veterans alike.

Ogre offers a full suite of multiplayer options for commanders to dig into.

At its heart, Ogre is an asynchronous game, so we’ve taken advantage of this fact and are offering players the opportunity to have many games of Ogre active at any one time.

Players can issue all of their commands in a turn for one game, then jump to a completely different game against another opponent and do the same, and so on. Coupled with the ranking system we’ve implemented, players will be able to find a whole host of opponents at their skill level to challenge at any time of the day or night. A total of 10 maps are available to play in this mode and players can customize their forces.

With fully integrated Steam Turn Notifications, players will be notified whenever it becomes their turn, even when they’re not actively playing Ogre.

About Steve Jackson Games
Steve Jackson Games publishes Ogre, Illuminati, Munchkin, Zombie Dice, Chez Geek, and a lot of other board and card games. Its big upcoming project is Car Wars on Kickstarter. Follow us on, like us on, visit us on, and check out our game forums at

About Auroch Digital
Auroch Digital is the acclaimed Bristol-based games studio founded by veteran game designer Dr. Tomas Rawlings. For more information, visit, follow on, and like us on​

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