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Bonus Level Entertainment Reveals 16-Bit-Style Action Platformer FOX n FORESTS

Bonus Level Entertainment Reveals 16-Bit-Style Action Platformer FOX n FORESTSRupert Ochsner (CEO, Co-Founder): “Our Goal is to reinvent 16-Bit gaming by merging a nostalgic look and feel with modern game design. We love retro games and the idea for FOX n FORESTS came up over 10 years ago. Now we are finally making our dream a reality.”

Holger Kuchling (CFO, Co-Founder): “The team of Bonus Level Entertainment grew up on games of the 80s and 90s, and some of us already worked in the industry back then. So we definitely know where we are coming from and what we are doing. The game is inspired by the glorious days of 16-Bit and all time classics such as Super Ghouls ’n Ghosts, Wonder Boy in Monster World and ActRaiser 2 as well as the Castlevania and Zelda series.”

FOX n FORESTS is a 2D 16-Bit-style action platformer with adventure and puzzle elements. Set within a mystic forest and its surroundings, FOX n FORESTS is a stunning fable offering pixel perfect retrotainment and rewarding challenges. You play as Rick the Fox and your weapon is a magic melee crossbow that can not only be used for ranged and close up combat, but empowers you to seamlessly switch between two seasons per level, completely changing the whole environment and revealing amazing secrets, tricky skill tests and thriving exploration.

Pixel perfect platforming, screen-filling bosses, rich bonus levels, powerful potions, bags of loot, stuffed shops, clever backtracking, challenging skill tests, a magic melee crossbow to shoot and slash enemies, upgradeable shots, not four but five seasons to explore, stunning 16-Bit pixel art, a catchy chip tunes soundtrack and tons of humorous retro charm combined with modern game design makes FOX n FORESTS a worthy revival of games from the Golden Age.

Please watch out our reveal trailer and download our press kit here. Feel free to join our community on Facebook and Twitter or support the game directly on Kickstarter. More information and screenshots can be found on our website:

At this year's gamescom in Cologne, journalists have the opportunity to interview the team of developers.

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