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HUGE MECH BATTLE AFTER LONDON FALLS IN BEYOND FLESH AND BLOODWith an epic, mega-mech showdown at the end of Episode 1, PC gamers are invited to join the in the cliffhanger excitement of Beyond Flesh and Blood as it nears the end of Early Access.

The next five levels completing Episode 1 of Beyond Flesh and Blood in Early Access will be released on Steam on Friday 1st July. An animation sequence created from the stunning, photoreal artwork of film and games artist Alwyn Talbot, will also feature at the beginning of the game, finally explaining the mysterious story fuelling the horrors of a 23rd century world where London fell foul of a hostile world turned against it.

The levels, including another extremely gore-filled wave map are:

8 Skytram Hack Featuring adaptations of Manchester, UK’s current tram system

9 Rebels 1, UGR 0 The ‘Earthsiders’ reveal a little more about the last surviving

10 Sniper Encounter Battling through as your enemies get stronger

11 Reinforce The UGR Remembering the force that you belong to

12 Mech Showdown The huge epic cliffhanger battle at the end of Episode 1 in Beyond Flesh and Blood’s world

This means the full first episode of Beyond Flesh and Blood will be available to play in Early Access, leading through to Episode 2 and the remaining 14 levels, bringing the full shooter story up to the 26 levels as originally promised.

Mechs roam the earth and drones provide the last live feed to a planet, the last surviving humans picked and chosen to live in space under the banner of the United Global Remnant.

About Beyond Flesh and Blood
With an exhilarating mix of gory, fleshy wave maps, mega mechs and story-based level progression, Beyond Flesh and Blood punches well above its weight in terms of stunning graphics and unique gameplay mechanics.

There are 45 achievements to unlock in total in the finished version of Beyond Flesh and Blood, 12 story levels and an adrenaline-pumping, multi-enemy wave map mode that sees players use temporary weapon upgrades and true gamer resourcefulness.

Set in 23rd century Manchester, Beyond Flesh and Blood is an agile third person mech shooter which imagines an incredibly gory, dystopian future and the ultimate in military technology. Players will have to take on the viewpoint of a drone, as it follows each hulking, uniquely designed mech being piloted from space by your character, mech Frame Engineer, Ethan.

With ‘mind control’ of each mech through the drones, there’s no death: but the only way to get health back is by absorbing lost life energy spawned by fallen foes, forcing players to truly fight for survival.

Following the fall of London, Manchester becomes the centre of the surviving world in 2281 as the energy and military powerhouse of Europe.
Venture beyond anything you’ve ever known. Nothing is sacred. Break rank and rules. Ethan is one of Earth’s last few good men in the United Global Remnant (UGR); your mind is the key to controlling the Tactical Frames – your mechs – remotely from humanity’s base, the Astralis. This cruel world rewards those who can both hack and kill efficiently to reclaim the surviving city of Manchester away from everything that threatens its final devastation.
Players will discover their inner hardcore PC gamer – and satisfy those already at the top of their game. Progress is enhanced and reigned in by the comms link between mind and mech by constructing signal towers and hacking the electricity across your environments. Enemies are human, machine, alien – and unknown. To win, you must go Beyond Flesh and Blood.

About Alwyn Talbot
A high-calibre concept artist working with Pixelbomb Games. His previous clients include Acclaim, Paw Print Games, Rebellion Developments and 2000AD. You can discover a selection of his portfolio here:

Pixelbomb Games is a UK developer creating new Early Access PC IP ‘Beyond Flesh and Blood’: an agile mech-based shooter set in Manchester, UK.
Working form Manchester, the indie team punches focuses on creating great graphics and breathtaking experiences with a longview to becoming a digital publisher in its own right.

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