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New 'Vasilevsky' update for Heroes & Generals just released

PC GamesToday, a few weeks after announcing more than 5 million registered players, Reto-Moto announce the release of a new update for their WWII MMOFPS Heroes & Generals. The update is named 'Vasilevsky' and brings improved melee mechanics, weapon tweaks, better and optimized visual effects, deeper gameplay for the Generals with a new morale system for Assault Teams, new combat badges and ribbons and much more.

The melee system has been improved, and by utilizing Inverse Kinematics and more precise animations Reto-Moto has now made it easier to hit the enemy with knives, shovels and wrenches.

There are many other weapon tweaks and additions in the new update: the Anti Tank mines give less damage to vehicles if not detonating below the vehicle, there is a new powerful 'Over Pressure' ammunition type for the M1917 revolver, the Panzerschreck muzzle velocity has been increased and US Infantrymen can now also unlock the M1 Carbine.

The visual effects have been optimized to look and perform better and it is now much easier to distinguish between surface impacts, ricochets and armor penetrating explosions.

Generals and officers now have to take morale of their troops into consideration when they manage the war resources and execute their strategies, as Assault Teams lose morale every time they enter a battle. Even though they do gain some back by winning, they will not gain more than they lost. This means that like in real war, Assault Teams can't keep attacking but have to stop and rest every once in a while even if they win every battle.

The Vasilevsky update also brings new combat badges and ribbons especially for generals and officers which when equipped can give boosters to movement speed, maximum morale, or morale regain speed of their Assault Teams.

A full changelog for the Vasilevsky update can be found here.

Press assets for Heroes & Generals are available here.

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