THQ Inc. (NASDAQ: THQI) announced today that a slate of video games based on DreamWorks’ MegamindTM, the forthcoming feature film from DreamWorks Animation SKG, Inc. (NASDAQ: DWA), are currently in development for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, PSP® (PlayStation®Portable) system, WiiTM and Nintendo DSTM.
Scheduled to release this November in conjunction with the feature film’s release on November 5th, the video games will extend the film’s supervillain-turned-superhero storyline with new characters, environments and twists, giving players the chance to experience the comical and over-the-top adventures of the Megamind universe right in their own living room. Three unique gameplay experiences are being designed: The Xbox 360 and PlayStation3 games will deliver a social and interactive experience with two-player cooperative play; the Wii game will provide mega team party style fun with a multi-player, competitive experience; and the Nintendo DS and PSP games will present players with an entertaining, on-the-go, solo-style functionality. The games will also feature the voice of actor Jonah Hill (Megamind, Get Him to the Greek, Superbad), who will reprise his role from the film.
“We have an incredible relationship with DreamWorks Animation and worked closely with them on the development of the video games to explore fun and creative ways to approach the storyline and evolve the characters in Megamind,” said Martin Good, Executive Vice President of Kids, Family, Casual Games and Online Global Services, THQ. “These new games will extend the movie experience for fans by presenting gamers of all ages with high-energy, multi-faceted gameplay that immerses them into the humorous world of this new superhero property.”
“We’re extremely excited to kick off our new collaboration with THQ on the Megamind game,” added Kerry Phelan, Head of Worldwide Consumer Products, DreamWorks Animation. “We’re very impressed with how the THQ team got so immersed into the world of Megamind and translated our film in so many new and exciting ways into the interactive game space.”
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